UpgradesStormwind City
Stormwind City is on a paladin's road for a reason that has nothing to do with loot: The Tome of Divinity starts here at level 12, and pays in Redemption (Rank 1).
1 within reach at level 34
The briefingThe zone runs 1–60 and holds 9 items worth a paladin's time on top of it.
Read the full briefingClose the briefingwhat drops it, and how often · the rite that starts here · the dungeons off it
The zone runs 1–60 and holds 9 items worth a paladin's time on top of it.Master Dragonslayer's Medallion is the pick of the board, paid out by The Lord of Blackrock at level 60.You leave at about the level a paladin picks up Blessing of Light and Blessing of Sanctuary.
Only the druid and shaman take more out of Stormwind City.One dungeon opens off the zone: The Stockade at 15.The 1 items behind that door are filed under the dungeon lens rather than on this page.By level 60 another 315 world drops can surface here, but they surface anywhere in Eastern Kingdoms and there is nothing to chase.A paladin outgrows the band before the list runs out, so fill the slots that are empty and go.
- Worth a detour
- 9
- Drops from creatures only here
- 0
- Rewards the zone keeps
- 9
- World pool at 60
- 315
- Takes the most out of it
- Druid · 11
Only here
1Rewards this zone keeps to itself. Miss them here, miss them for good.
- Seal of WrynnAlliance onlyFingerRareStamina +4 · Spirit +3 · Agility +3 · Strength +3 · Intellect +4 · Reward from An Audience with the King · level 31
Behind
11 you've likely outgrown — still here if a slot sits empty.
Behind
1- Wandering BootsAlliance onlyFeetUncommonStamina +4 · Intellect +4 · Reward from Return to Kristoff · level 24
217 world drops could surface for a level 34 paladin — anywhere at all, so there’s nothing to chase here.